Creative Strategy · Design Ops · Art Direction

Creative is a system.
Not a miracle.

I develop ad concepts that stop the scroll — built from real consumer research. Then I architect the production system that ships them at scale. Strategy to execution, one pipeline.

120+
Ads / Day
90%
Fewer Revisions
600%
Efficiency Gain
10yr
In the Craft
Industries I've produced for
Supplements Skincare Health & Wellness Fitness Food & Beverage Tech & Gadgets Legal Services Lifestyle
How I Think

Design that depends on talent
doesn't scale. Systems do.

I'm André Vega. 10 years in graphic design, creative strategy, and art direction — leading teams that produce high-volume DTC ad creative for eCommerce brands across paid social.

My work starts before Photoshop opens. I dig into the brand's customer reviews, comments, and feedback to extract the exact language, frustrations, and desires the audience already has. That Voice of Customer research becomes the foundation for every concept — the hooks, the messaging angles, the visual hierarchy decisions. I develop concepts that catch the consumer's eye because they speak the consumer's language.

Then I make sure it scales. I industrialize creative production into documented, repeatable systems — frameworks, quality gates, onboarding protocols — so the output doesn't depend on one person having a great day. Research to strategy to execution to production, one continuous pipeline.

Focus Creative Strategy · Design Ops
Domain DTC / eCommerce / Paid Social
Leadership Teams of 3–4 Designers
Personal Output 42 Deliverables / Day
Experience 10 Years
Location Paraguay · Remote
Creative Pipeline

Every ad starts with data.

This is how I connect consumer research to finished creative. Five stages, each one feeding the next — so by the time a designer opens Photoshop, the concept is already informed by real customer language.

01

Brand Research

Deep-dive into the product, its market, and its competitors. Understand what the brand sells — but more importantly, why people buy it.

02

VoC Extraction

Mine real reviews, comments, and feedback to pull out the exact words, frustrations, and desires the audience already uses. This is the raw material for concepts.

03

Creative Strategy

Turn consumer insights into scroll-stopping concepts — the hooks that grab attention, the messaging that resonates, the visual angles that make someone pause and look twice.

04

Art Direction

Apply the right visual framework to each concept. Choose the hierarchy, the composition, the color language — then execute with AI-integrated workflows at speed.

05

Scalable Production

The 1+3 variant engine multiplies each concept into 3 deliverables. Strong concepts, produced fast, with quality built into the process.

Design Ops System

Six components.
Zero bottlenecks.

This is the operating system I build inside every team I lead. Six modular components, each documented and teachable. The system runs even when I'm not in the room — that's the point.

Brief Intake Gate

Standardized entry point with a submission checklist. If a brief doesn't pass, it goes back to Strategy — not to the designer. Bad briefs never enter the queue.

Concept Anatomy

Every ad ships with four non-negotiable elements: Headline, Subheadline, CTA, Hook Image. The spec defines what — never how. Craft stays with the designer.

Framework Catalog

Six proven visual structures (Us vs Them, Problem/Solution, Features & Benefits, and more). Every brief picks one. Designers do craft, not strategy.

Daily Choreography

Three async rituals — Day Start, Continuous Production, Day Close. No standups. No time tracking. Continuous flow, never idle.

3-Layer QA

Self-QA (30 seconds), Peer-QA (async, non-blocking), Lead Sample (20% random). Three filters, zero bottlenecks. The producer always moves forward.

Naming & Traceability

One identifier system across every role. Full traceability from brief to shipped asset. No version sprawl, no shared export folders.

The 1+3 Variant Engine

This is the economic trick behind the volume. One real concept, two copy-swap duplicates. It's the difference between 9 concepts/day and 3 — and it's why the team ships without burnout.

V01 — Core

Full Concept

~32m
All 4 elements designed from scratch
V02 — Variant

Copy Swap

~4m
Headline + Subheadline swap only
V03 — Variant

Copy Swap

~4m
Headline + Subheadline swap only

V01 absorbs the creative work. V02 and V03 are duplicate-and-edit operations. If a variant requires changing image, layout, or CTA — it's a new concept, not a variant. This rule is the difference between 9 concepts/day and 3.

Framework Catalog

No guessing what
kind of ad to make.

I maintain a catalog of six proven visual structures. Every brief picks one before it reaches a designer. Each framework has a known visual signature that's legible in under one second — because that's all you get in a feed.

01

Us vs Them

The Comparison

Split-screen contrast structure with color-coded superiority signals. Checks vs crosses. Fast scan-comparison for competitive positioning.

02

Problem / Solution

The Pain Point

Emotional hook that names the user's frustration, then presents the product as the hero. Social proof badges seal the deal.

03

Features & Benefits

The Value Stack

Central product with dynamic bullet points connecting features to benefits. High-contrast CTA inside the safe zone.

04

Isolated Hook

Product Is King

Minimalist structure — product as visual lead with generative backgrounds. Minimal text, maximum impact. Pure branding power.

05

Social Proof

Mass Validation

Star ratings, real comment overlays, authority badges, user counters. Converts skeptical users through wisdom of the crowd.

06

Founders Choice

Authority & Transparency

Founder photo with product, handwritten-style annotations. Humanizes the brand. Exceptional in health and supplement verticals.

What Happens

When you run creative
like an operating system.

These are sustained numbers from a real production environment. This is what the system delivers when it's running.

Revision Rate
–90%
Because the system catches errors before they reach the client — not after
Designer Output
6 → 10
Concepts per designer per day, without working longer hours
Monthly Volume
~1,620
Deliverables per month from a 3-person pod, sustained
New Designer Ramp
2–4 wk
From day one to full velocity at 90%+ approval — because the system teaches

The difference in approach

Without a System
With This System
Creative decisions based on trends and taste
Concepts informed by real customer language (VoC)
3–5 concepts per designer per day
9 concepts + 3 variants each = 27 per designer
High revision cycles, subjective feedback loops
3-layer QA that catches issues before review
Quality depends on who's working that day
Quality is built into the process, not the person
Onboarding takes months of shadowing
New designers reach full speed in 2–4 weeks
AI tools used experimentally, inconsistently
AI wired into the production pipeline end-to-end
Selected Work

Concepts that convert.

Real ad concepts and video edits from high-volume DTC campaigns. Strategy-driven creative built to perform in the feed.

Beliefs

What I've learned
in 10 years of doing this.

Creative is the new targeting.

In 2026, the algorithm uses your ad's content to find the audience. The hook, message, and visual hierarchy ARE the targeting signal. My job is to make that signal sharp and repeatable.

A system that surveils its operators eventually loses them.

I don't track hours, pickup times, or individual approval rates publicly. Output is the only metric. How a designer distributes their day is their business. That's why the team stays.

Patterns, not incidents.

When quality dips, I look at which layer of the system is leaking — never which designer is failing. The friction log captures patterns, and the system evolves. Individuals are never blamed.

The system should bend, not break you.

If a process creates more friction than it removes, it gets escalated and fixed. Every component exists to serve the team. The moment it doesn't, I rewrite it.

Toolkit

What I work with.

Adobe Photoshop
Adobe Illustrator
Claude Code
GPT Image
Generative Fill
Nano Banana 2
Smart Objects
CC Libraries
Custom PS Scripts
Meta Ads
TikTok Ads
Premiere Pro
After Effects
Get in Touch

If this is how you want
your creative team to run.

I work with DTC brands and performance agencies that want to scale creative without depending on luck, overtime, or one person having a good day.

Connect on LinkedIn